April 7th, 2008
In the first part of a four-part series on Star Trek-based tactical starship combat games, we discuss the late Babylon 5 Wars, and how we’ve found ways to play it as a Star Trek game. I discuss a bit of the history of the game and then go into excessive detail about how the game is played, while Nate tries to rein me in from diving too deep into the details. Enjoy!
Things mentioned:
Babylon 5 on Wikipedia
Babylon 5 Wars on BGG
Babylon 5 Wars on the defunct Agents of Gaming web site
Planetside conversion for Star Trek using the B5W engine
Massive list of Star Trek ships using the Planetside Star Trek rules
Graphical Inertial Movement System (vector movement) for Babylon 5 Wars
We will cover the other three Star Trek games at some point in the future. Has anyone played this game besides us? Let us know!
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December 15th, 2007
In this episode, Nate and Adam follow Marty McFly’s lead, and go back in time to the Old West to cover Avalon Hill’s 1982 classic Gunslinger. We go over how we found the game, what it’s like to play it, and describe how playing Gunslinger led us to re-interpret some Western movies.
Games mentioned:
Gunslinger
Cowboys: The Way of the Gun
Strange Synergy
Car Wars
RoboRally
Movies mentioned:
A Fistful of Dollars
Back to the Future Part III
BTW, near the end there’s some GSM radio noise I couldn’t get rid of — I had my mobile phone too close to my microphone. Gotta remember to turn my phone off during these recording sessions. So, sorry about that.
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June 26th, 2007
In this episode, Nate and I discuss all the games we saw and played at KublaCon 2007, and make some attempt to remember what they were all about. As usual, I took lots of pictures and made a Flickr photoset of them. Check out the pics and you can follow along as we talk about the various games!
Formula Dé
Axis & Allies Naval Miniatures
Axis & Allies Miniatures
Thunderin’ Guns
Ship o’ the Line
Legends of the Old West
HeroCard Champion of New Olympia
HeroCard Rise of the Shogun
Federation Commander
Desperado
Circus Imperium
High School Drama
Note: I had said in the podcast that I was unable to find information about the game “Ship of the Line” from Ballantine, published in 1976. After looking at my Kublacon notes again, I found that the publisher was actually Battleline, and I was able to find the game on BGG … but under the name “Ship o’ the Line”. A tip o’ the hat to Tom Rogers, who ran that game at KublaCon.
Other stuff:
Dungeon Majesty
The Gamers
Old West miniatures from Foundry
Download the 64 Kbps MP3 now!
Update: Added link to Federation Commander.
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May 24th, 2007
Just a quick note to mention that we’re going to be at our favorite Bay Area game con again this weekend — Kublacon! Just like last year, I’ll be taking pictures and live-uploading them to the Roll 2d6 Flickr account, so subscribe to the RSS feed and you can see the pictures as they come in. It’s just like being there! (Well, kind of.)
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May 24th, 2007
This time we explore the depth’s of Nate’s superhero fantasies with a journey deep into Champions, the Hero System superhero RPG that allows for free-form creation of any kind of superhero. We go over the history of the game system and Nate’s experiences with it, and briefly cover an unusual early 80s crossover product between Champions and Car Wars.
Champions gaming
Champions Comic books
Wikipedia is grand
The Tick does Wikipedia
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March 2nd, 2007
What is game modding? It’s when you make a change to the physical components of a game you own, and that becomes the way you play the game from that point on. It’s something many gamers do for their games and it can add a lot more fun, or make a problematic game work a little better. We talk about the practice of game modding and also discuss some of our favorite mods.
Games we discuss:
Give Me The Brain
Duel of Ages
Strange Synergy
Babylon 5 Wars
Battlestations
Chess with human pieces
What are your favorite game mods? Let’s hear about it in the comments!
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January 12th, 2007
Coming to you from a rift in the space-time continuum, Adam and Nate discuss Steve Jackson Games’ “Chez” series of card games. We talk about the similarity and differences in the line, and our experience playing them.
Here’s the line-up:
Other links:
Wormholes
Damn Dirty Apes
Nuclear Wessels
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November 6th, 2006
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September 8th, 2006
Just in time for the 40th anniversary of Star Trek, an episode about the history of Star Trek licensed RPGs. We go through the early Star Trek games, discuss the two different licensed Star Trek universes out there, and talk about our own memories of playing some of these RPGs. What happens when your GM is playing a serious game but the players are playing a wacky game? Find out …
Star Trek: Adventure Gaming In The Final Frontier
FASA’s Star Trek: The Role Playing Game
Last Unicorn Games’ Star Trek Roleplaying Game
Decipher’s Star Trek RPG
Amarillo Design Bureau’s Prime Directive RPG (formerly owned by Task Force Games)
Download the 64 Kbps MP3 now!
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June 29th, 2006
Another day, another Roll 2d6 podcast. In this episode, we discuss all the games we played at KublaCon 2006. We had a great time and now we can’t wait for next year’s con. Adam took lots of pics throughout the con and they’re all up on the Roll 2d6 flickr account, so check them out!
Games we played:
Formula Dé
Monster Island
Shadows Over Camelot
Thunderin’ Guns
Battlestations
HeroScape
Memoir ‘44
Dune
Federation Space
Merchant of Venus
Ticket To Ride
Download the 64 Kbps MP3 now!
Posted in Podcast | 26 Comments »